Cansu Aydin
Cansu Aydin
Technical Artist
Lower Saxony, Germany

Summary

As a Technical Artist with a 3D art background, I love building tools that speed up and improve game development pipelines, as well as creating shaders and real-time visual effects. I’m always exploring new workflows, software, and techniques to solve technical and artistic challenges.

Skills

3D ModelingDigital SculptingShadersGame DevelopmentVisual EffectsPBR TexturingPython Scripting3D AnimationPhotogrammetry3D Scanning

Software proficiency

ZBrush
ZBrush
Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
SpeedTree
SpeedTree
3DF Zephyr
3DF Zephyr

Productions

    • Video Game
      Yerba Buena
    • Year
      2026
    • Role
      Lead Technical Artist
    • Company
      Mad About Pandas